Blue Hat Interactive Entertainment Technology Return on Tangible Equity 2018-2023 | BHAT
Current and historical return on tangible equity values for Blue Hat Interactive Entertainment Technology (BHAT) over the last 10 years. Return on tangible equity can be defined as the amount of net income returned as a percentage of shareholders equity, after subtracting intangible assets, goodwill and preferred equity.
Blue Hat Interactive Entertainment Technology Return On Tangible Equity Historical Data |
Date |
TTM Net Income |
Tangible Equity |
Return on Tangible Equity |
2022-06-30 |
$-0.06B |
$0.01B |
-193.75% |
2021-12-31 |
$-0.06B |
$0.01B |
-135.67% |
2021-09-30 |
$0.01B |
$0.06B |
15.61% |
2021-06-30 |
$0.01B |
$0.06B |
21.48% |
2021-03-31 |
$0.01B |
$0.05B |
27.07% |
2020-12-31 |
$0.01B |
$0.05B |
42.86% |
2020-09-30 |
$0.01B |
|
30.30% |
2020-03-31 |
$0.00B |
|
29.63% |
Sector |
Industry |
Market Cap |
Revenue |
Consumer Discretionary |
Toys, Games and Hobby Products |
$0.004B |
$0.074B |
Blue Hat Interactive Entertainment Technology is a producer, developer and operator of augmented reality interactive entertainment games and toys primarily in China. It offers AR interactive product which includes AR Racer, AR Need a Spanking, AR 3D Magic Box and AR Picture Book. Blue Hat Interactive Entertainment Technology is based in Xiamen, China.
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