VirTra EBITDA 2010-2024 | VTSI
VirTra ebitda from 2010 to 2024. Ebitda can be defined as earnings before interest, taxes, depreciation and amortization.
VirTra Annual EBITDA (Millions of US $) |
2024 |
$3 |
2023 |
$12 |
2022 |
$4 |
2021 |
$2 |
2020 |
$2 |
2019 |
$1 |
2018 |
$1 |
2017 |
$2 |
2016 |
$2 |
2015 |
$13 |
2014 |
$10 |
2013 |
$10 |
2012 |
$9 |
VirTra Quarterly EBITDA (Millions of US $) |
2024-12-31 |
$-1 |
2024-09-30 |
$1 |
2024-06-30 |
$1 |
2024-03-31 |
$2 |
2023-12-31 |
$4 |
2023-09-30 |
$2 |
2023-06-30 |
$2 |
2023-03-31 |
$4 |
2022-12-31 |
$2 |
2022-09-30 |
$-1 |
2022-06-30 |
$1 |
2022-03-31 |
$1 |
2021-12-31 |
$0 |
2021-09-30 |
$1 |
2021-06-30 |
$1 |
2021-03-31 |
$1 |
2020-12-31 |
$2 |
2020-09-30 |
$1 |
2020-06-30 |
$-1 |
2020-03-31 |
$0 |
2019-12-31 |
$1 |
2019-09-30 |
$1 |
2019-06-30 |
$-1 |
2019-03-31 |
$0 |
2018-12-31 |
$-2 |
2018-09-30 |
$0 |
2018-06-30 |
$3 |
2018-03-31 |
$0 |
2017-12-31 |
$2 |
2017-09-30 |
$1 |
2017-06-30 |
$2 |
2017-03-31 |
$4 |
2016-12-31 |
$3 |
2016-09-30 |
$3 |
2016-06-30 |
$3 |
2016-03-31 |
$6 |
2015-12-31 |
$4 |
2015-09-30 |
$4 |
2015-06-30 |
$3 |
2015-03-31 |
$3 |
2014-12-31 |
$4 |
2014-09-30 |
$2 |
2014-06-30 |
$2 |
2014-03-31 |
$2 |
2013-12-31 |
$3 |
2013-09-30 |
$3 |
2013-06-30 |
$2 |
2013-03-31 |
$2 |
2012-12-31 |
$2 |
2012-09-30 |
$1 |
2012-06-30 |
$3 |
2012-03-31 |
$3 |
2010-06-30 |
$2 |
2010-03-31 |
$1 |
2009-09-30 |
$1 |
2009-06-30 |
$0 |
2009-03-31 |
$1 |
Sector |
Industry |
Market Cap |
Revenue |
Aerospace |
Electronics - Military Systems |
$0.042B |
$0.026B |
Virtra Systems, Inc., headquartered in Houston, Texas, develops, manufactures, markets, and sells personal computer and non-personal computer-based products for training/simulation and advertising/promotion markets. VirTra designs and manufactures two distinct product lines comprising the world's first 360-degree firearms training simulators: the IVR 4G military series, and the IVR HD law enforcement series. The HD law enforcement series delivers incredible decision making scenarios, 360-degree situational awareness, use-of-force training, real-world marksmanship, digital shoot-house, and of course marksmanship courses (from basic to advanced). The 4G military series delivers military skills training exercises, marksmanship and qualification courses (from basic to advanced), real-world marksmanship, immersive combat simulation, and digital shoot-house (CQB and MOUT training).
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