Blue Hat Interactive Entertainment Technology Cost of Goods Sold 2018-2023 | BHAT
Blue Hat Interactive Entertainment Technology cost of goods sold from 2018 to 2023. Cost of goods sold can be defined as the difference between beginning and ending inventories for tangible products resulting in an expense that reflects production and sales costs.
Blue Hat Interactive Entertainment Technology Annual Cost of Goods Sold (Millions of US $) |
2023 |
$73 |
2022 |
$1 |
2021 |
$9 |
2020 |
$11 |
2019 |
$8 |
2018 |
$6 |
2017 |
$5 |
Blue Hat Interactive Entertainment Technology Quarterly Cost of Goods Sold (Millions of US $) |
2023-06-30 |
|
2022-06-30 |
$1 |
2021-12-31 |
$-7 |
2021-09-30 |
$8 |
2021-06-30 |
$2 |
2021-03-31 |
$6 |
2020-12-31 |
$9 |
2020-09-30 |
$1 |
2020-06-30 |
$1 |
2020-03-31 |
$1 |
2019-06-30 |
$1 |
2018-12-31 |
|
2018-06-30 |
$1 |
2017-12-31 |
|
Sector |
Industry |
Market Cap |
Revenue |
Consumer Discretionary |
Toys, Games and Hobby Products |
$0.002B |
$0.074B |
Blue Hat Interactive Entertainment Technology is a producer, developer and operator of augmented reality interactive entertainment games and toys primarily in China. It offers AR interactive product which includes AR Racer, AR Need a Spanking, AR 3D Magic Box and AR Picture Book. Blue Hat Interactive Entertainment Technology is based in Xiamen, China.
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