Take-Two Interactive Software Cost of Goods Sold 2010-2024 | TTWO

Take-Two Interactive Software annual/quarterly cost of goods sold history and growth rate from 2010 to 2024. Cost of goods sold can be defined as the difference between beginning and ending inventories for tangible products resulting in an expense that reflects production and sales costs.
  • Take-Two Interactive Software cost of goods sold for the quarter ending September 30, 2024 was $0.625B, a 29.26% decline year-over-year.
  • Take-Two Interactive Software cost of goods sold for the twelve months ending September 30, 2024 was $2.811B, a 17.43% decline year-over-year.
  • Take-Two Interactive Software annual cost of goods sold for 2024 was $3.108B, a 1.41% increase from 2023.
  • Take-Two Interactive Software annual cost of goods sold for 2023 was $3.065B, a 99.6% increase from 2022.
  • Take-Two Interactive Software annual cost of goods sold for 2022 was $1.535B, a 0.02% increase from 2021.
Take-Two Interactive Software Annual Cost of Goods Sold
(Millions of US $)
2024 $3,108
2023 $3,065
2022 $1,535
2021 $1,535
2020 $1,542
2019 $1,524
2018 $898
2017 $1,023
2016 $814
2015 $795
2014 $1,414
2013 $716
2012 $529
2011 $689
2010 $495
2009 $468
Take-Two Interactive Software Quarterly Cost of Goods Sold
(Millions of US $)
2024-09-30 $625
2024-06-30 $567
2024-03-31 $930
2023-12-31 $688
2023-09-30 $884
2023-06-30 $606
2023-03-31 $1,223
2022-12-31 $692
2022-09-30 $714
2022-06-30 $436
2022-03-31 $399
2021-12-31 $350
2021-09-30 $457
2021-06-30 $330
2021-03-31 $280
2020-12-31 $346
2020-09-30 $433
2020-06-30 $477
2020-03-31 $396
2019-12-31 $437
2019-09-30 $468
2019-06-30 $241
2019-03-31 $259
2018-12-31 $898
2018-09-30 $235
2018-06-30 $131
2018-03-31 $189
2017-12-31 $268
2017-09-30 $247
2017-06-30 $195
2017-03-31 $315
2016-12-31 $311
2016-09-30 $206
2016-06-30 $191
2016-03-31 $209
2015-12-31 $258
2015-09-30 $144
2015-06-30 $203
2015-03-31 $411
2014-12-31 $278
2014-09-30 $52
2014-06-30 $54
2014-03-31 $108
2013-12-31 $1,120
2013-09-30 $92
2013-06-30 $94
2013-03-31 $154
2012-12-31 $216
2012-09-30 $158
2012-06-30 $187
2012-03-31 $116
2011-12-31 $126
2011-09-30 $75
2011-06-30 $211
2011-03-31 $104
2010-12-31 $189
2010-09-30 $137
2010-07-31 $240
2010-06-30 $244
2010-04-30 $157
2010-03-31 $114
2010-01-31 $100
2009-12-31 $204
2009-10-31
2009-07-31 $77
2009-04-30 $110
2009-01-31 $103
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $32.769B $5.350B
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
Stock Name Country Market Cap PE Ratio
Hasbro (HAS) United States $8.637B 15.71
Mattel (MAT) United States $6.192B 11.71
JAKKS Pacific (JAKK) United States $0.305B 11.01
Blue Hat Interactive Entertainment Technology (BHAT) China $0.002B 0.00