GRAVITY Other Non-Current Liabilities 2010-2024 | GRVY
GRAVITY other non-current liabilities from 2010 to 2024. Other non-current liabilities can be defined as field containing the sum of all non-current liabilities that cannot be standardized into another field as well as those that are aggregated by the company because materially, they are too small to list separately.
GRAVITY Annual Other Non-Current Liabilities (Millions of US $) |
2023 |
$3 |
2022 |
$4 |
2021 |
$6 |
2020 |
$4 |
2019 |
$3 |
2018 |
$0 |
2017 |
$1 |
2016 |
$0 |
2015 |
$0 |
2014 |
$0 |
2013 |
$0 |
2012 |
$0 |
2011 |
$1 |
2010 |
$1 |
2009 |
$1 |
GRAVITY Quarterly Other Non-Current Liabilities (Millions of US $) |
2024-09-30 |
$2 |
2024-06-30 |
$2 |
2024-03-31 |
$2 |
2023-12-31 |
$3 |
2023-09-30 |
$3 |
2023-06-30 |
$3 |
2023-03-31 |
$3 |
2022-12-31 |
$4 |
2022-09-30 |
$4 |
2022-06-30 |
$5 |
2022-03-31 |
$5 |
2021-12-31 |
$5 |
2021-09-30 |
$5 |
2021-06-30 |
$5 |
2021-03-31 |
$4 |
2020-12-31 |
$5 |
2020-09-30 |
$3 |
2020-06-30 |
$3 |
2020-03-31 |
$4 |
2019-12-31 |
$3 |
2019-09-30 |
$3 |
2019-06-30 |
$2 |
2019-03-31 |
$2 |
2018-09-30 |
$0 |
2018-06-30 |
$1 |
2017-12-31 |
$1 |
2017-09-30 |
$0 |
2017-06-30 |
$0 |
2017-03-31 |
$0 |
2016-12-31 |
$0 |
2016-09-30 |
$0 |
2016-06-30 |
$0 |
2016-03-31 |
$0 |
2015-12-31 |
$0 |
2015-09-30 |
$0 |
2015-06-30 |
$0 |
2015-03-31 |
$0 |
2014-12-31 |
$0 |
2014-09-30 |
$0 |
2014-06-30 |
$0 |
2014-03-31 |
$0 |
2013-12-31 |
$0 |
2013-09-30 |
$1 |
2013-06-30 |
$1 |
2013-03-31 |
$1 |
2012-12-31 |
$0 |
2012-09-30 |
$1 |
2012-06-30 |
$2 |
2012-03-31 |
$2 |
2011-12-31 |
$1 |
2011-09-30 |
$3 |
2011-06-30 |
$4 |
2011-03-31 |
$4 |
2010-12-31 |
$1 |
2010-09-30 |
$1 |
2010-06-30 |
$1 |
2010-03-31 |
$1 |
2009-12-31 |
$1 |
2009-09-30 |
$1 |
2009-06-30 |
$1 |
2009-03-31 |
$1 |
Sector |
Industry |
Market Cap |
Revenue |
Computer and Technology |
Internet Content |
$0.466B |
$0.556B |
Gravity Corporation is a global total entertainment corporation. It has successfully expanded it business area from developing and servicing online games to multi-contents business.
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