JAKKS Pacific Revenue 2010-2024 | JAKK

JAKKS Pacific revenue from 2010 to 2024. Revenue can be defined as the amount of money a company receives from its customers in exchange for the sales of goods or services. Revenue is the top line item on an income statement from which all costs and expenses are subtracted to arrive at net income.
JAKKS Pacific Annual Revenue
(Millions of US $)
2023 $712
2022 $796
2021 $621
2020 $516
2019 $599
2018 $568
2017 $613
2016 $707
2015 $746
2014 $810
2013 $633
2012 $667
2011 $678
2010 $747
2009 $804
JAKKS Pacific Quarterly Revenue
(Millions of US $)
2024-09-30 $322
2024-06-30 $149
2024-03-31 $90
2023-12-31 $127
2023-09-30 $310
2023-06-30 $167
2023-03-31 $107
2022-12-31 $132
2022-09-30 $323
2022-06-30 $220
2022-03-31 $121
2021-12-31 $188
2021-09-30 $237
2021-06-30 $112
2021-03-31 $84
2020-12-31 $128
2020-09-30 $242
2020-06-30 $79
2020-03-31 $67
2019-12-31 $153
2019-09-30 $280
2019-06-30 $95
2019-03-31 $71
2018-12-31 $132
2018-09-30 $237
2018-06-30 $106
2018-03-31 $93
2017-12-31 $137
2017-09-30 $262
2017-06-30 $120
2017-03-31 $95
2016-12-31 $167
2016-09-30 $303
2016-06-30 $141
2016-03-31 $96
2015-12-31 $163
2015-09-30 $337
2015-06-30 $131
2015-03-31 $114
2014-12-31 $254
2014-09-30 $349
2014-06-30 $124
2014-03-31 $83
2013-12-31 $138
2013-09-30 $311
2013-06-30 $106
2013-03-31 $78
2012-12-31 $134
2012-09-30 $314
2012-06-30 $145
2012-03-31 $73
2011-12-31 $141
2011-09-30 $332
2011-06-30 $132
2011-03-31 $72
2010-12-31 $198
2010-09-30 $349
2010-06-30 $123
2010-03-31 $77
2009-12-31 $199
2009-09-30 $351
2009-06-30 $145
2009-03-31 $109
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $0.304B $0.712B
Jakks Pacific Inc is a multi-brand company that has been designing and marketing a broad range of toys and consumer products since 1995. The company recently re-aligned its products into two reporting segments to better reflect management and operation of its business. The company's segments are (i) Toys/Consumer Products & (ii) Halloween. The Toys/Consumer Products segment includes action figures, vehicles, play sets, plush products, dolls, electronic products, construction toys, infant & pre-school toys, role play & everyday costume play, foot to floor ride-on vehicles, wagons, novelty toys, seasonal and outdoor products, kids' indoor & outdoor furniture and related products. Within the Halloween segment, the company markets and sells Halloween costumes and accessories and everyday costume play products. The company's popular proprietary brands include MorfBoard, Perfectly Cute, Squish-Dee-Lish, TP Blaster, Disguise, Moose Mountain, Funnoodle, Maui, Kids Only and Cest Moi.
Stock Name Country Market Cap PE Ratio
Take-Two Interactive Software (TTWO) United States $32.668B 979.00
Hasbro (HAS) United States $8.616B 15.68
Mattel (MAT) United States $6.169B 11.66
Blue Hat Interactive Entertainment Technology (BHAT) China $0.003B 0.00