TKOs Net Change in Property, Plant, and Equipment 2010-2025 | TKO

TKOs annual/quarterly net change in property, plant, and equipment history and growth rate from 2010 to 2025. Net change in property, plant, and equipment can be defined as the overall change in capital expenditures and sales of plant, property and equipment. This field is used if a company does not report separately sales and purchases of plant, property and equipment or is calculated as the sum of purchases and sales of PP&E
  • TKOs net change in property, plant, and equipment for the quarter ending March 31, 2025 was $-0.021B, a 42.34% decline year-over-year.
  • TKOs net change in property, plant, and equipment for the twelve months ending March 31, 2025 was $-0.166B, a 54.35% increase year-over-year.
  • TKOs annual net change in property, plant, and equipment for 2024 was $-0.047B, a 4.21% decline from 2023.
  • TKOs annual net change in property, plant, and equipment for 2023 was $-0.049B, a 292.08% increase from 2022.
  • TKOs annual net change in property, plant, and equipment for 2022 was $-0.012B, a 11.44% increase from 2021.
TKOs Annual Net Change in Property, Plant, and Equipment
(Millions of US $)
2024 $-47
2023 $-49
2022 $-12
2021 $-11
2020 $-28
2019 $-69
2018 $-32
2017 $-25
2016 $-30
2015 $-20
2014 $-12
2013 $-25
2012 $-34
2011 $-28
2010 $-12
2009 $-6
Sector Industry Market Cap Revenue
Consumer Discretionary Movie & TV Production and Distribution $31.232B $2.804B
World Wrestling Entertainment Inc. or WWE is primarily engaged in the production and distribution of unique and creative content via myriad channels, including the premium over-the-top network monetized through license arrangements or through direct-to-consumer subscriptions, content rights agreements, premium live event programming and the sale of consumer products featuring brands. The company leverages the Internet and social media platforms to promote brands, market and distribute content and digital products. The three reportable segments are - The Media segment is engaged in the production and monetization of video content across various platforms, comprising WWE Network, pay television, digital and social media and filmed entertainment. The Live Events segment generates revenues from ticket sales along with travel packages for live events. The Consumer Products segment is engaged in the merchandising of WWE branded products that includes video games, toys and apparel.
Stock Name Country Market Cap PE Ratio
Live Nation Entertainment (LYV) United States $31.797B 46.82
News (NWS) United States $18.523B 37.18
News (NWSA) United States $15.987B 32.09
Warner Music Group (WMG) United States $13.720B 30.25
Cinemark Holdings Inc (CNK) United States $3.884B 22.22
Lions Gate Entertainment (LGF.A) United States $2.066B 0.00
IMAX (IMAX) Canada $1.497B 51.57
CuriosityStream (CURI) United States $0.393B 0.00
Hong Kong Television Network (HKTVY) Hong Kong, SAR China $0.138B 0.00
Lions Gate Entertainment (LGF.B) United States $0.000B 0.00