Electronic Arts Investing Activities - Other 2010-2025 | EA

Electronic Arts annual/quarterly investing activities - other history and growth rate from 2010 to 2025. Investing activities - other can be defined as the net amount of items a company reports that are too small to report separately. Additionally, this field holds the sum of items a company reports that cannot be assigned to any other standardized field in the investing activities section of the Cash Flows Statement
  • Electronic Arts investing activities - other for the quarter ending March 31, 2025 was $0M, a 0% increase year-over-year.
  • Electronic Arts investing activities - other for the twelve months ending March 31, 2025 was $0M, a 0% increase year-over-year.
  • Electronic Arts annual investing activities - other for 2025 was $0B, a 0% decline from 2024.
  • Electronic Arts annual investing activities - other for 2024 was $0B, a 0% decline from 2023.
  • Electronic Arts annual investing activities - other for 2023 was $0B, a 0% decline from 2022.
Electronic Arts Annual Investing Activities - Other
(Millions of US $)
2025 $N/A
2024 $N/A
2023 $N/A
2022 $N/A
2021 $N/A
2020 $N/A
2019 $N/A
2018 $N/A
2017 $N/A
2016 $N/A
2015 $N/A
2014 $N/A
2013 $31
2012 $75
2011 $N/A
2010 $-333
2009 $N/A
Sector Industry Market Cap Revenue
Consumer Discretionary Gaming $36.055B $7.463B
Electronic Arts (EA) is a leading developer, marketer, publisher and distributor of interactive games (video game software and content). EA distributes its gaming content and services through multiple distribution channels as well as directly to consumers (online and wirelessly) through its online portals: Origin and Play4Free. EA games can be played on video consoles, personal computers, mobile devices, tablets and electronic readers. The company generates revenues from the sale of disk-based video game products (known as packaged goods), downloadable contents (DLCs), subscription, micro-transactions and advertising. The company operates in three divisions: EA Studios, Maxis and EA Mobile. EA Studios includes DICE (Sweden), EA Canada (Canada), Tiburon (the U.S.), BioWare (Canada and the U.S.) and Visceral (the U.S.).
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DraftKings (DKNG) United States $31.908B 0.00
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Wynn Resorts (WYNN) United States $9.466B 16.43
MGM Resorts (MGM) United States $8.614B 12.46
Light & Wonder (LNW) United States $7.604B 16.30
Churchill Downs (CHDN) United States $6.896B 16.32
Boyd Gaming (BYD) United States $6.103B 11.22
Red Rock Resorts (RRR) United States $5.098B 18.28
Super Group (SGHC) (SGHC) $4.400B 20.81
International Game Technology (IGT) United Kingdom $2.972B 22.63
Rush Street Interactive (RSI) United States $2.906B 115.36
Melco Resorts & Entertainment (MLCO) Hong Kong, SAR China $2.636B 25.12
PENN Entertainment (PENN) United States $2.239B 0.00
Playtika Holding (PLTK) Israel $1.779B 10.30
Monarch Casino & Resort (MCRI) United States $1.546B 16.52
UbiSoft Entertainment (UBSFY) France $1.466B 0.00
Accel Entertainment (ACEL) United States $0.950B 14.20
Corsair Gaming (CRSR) United States $0.930B 0.00
Melco Development (MDEVF) Hong Kong, SAR China $0.841B 0.00
Golden Entertainment (GDEN) United States $0.754B 53.83
Universal Entertainment (UETMF) Japan $0.533B 0.00
PlayAGS (AGS) United States $0.504B 10.44
DoubleDown Interactive (DDI) South Korea $0.494B 4.18
Bally's (BALY) United States $0.492B 0.00
Codere Online Luxembourg, S.A (CDRO) Luxembourg $0.330B 0.00
GCL Global Holdings (GCL) Singapore $0.325B 0.00
GDEV (GDEV) $0.279B 7.70
Golden Matrix (GMGI) United States $0.257B 0.00
SJM Holdings (SJMHF) Hong Kong, SAR China $0.213B 0.00
DouYu Holdings (DOYU) China $0.198B 0.00
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Allied Gaming & Entertainment (AGAE) United States $0.133B 0.00
Full House Resorts (FLL) United States $0.114B 0.00
Bragg Gaming Group (BRAG) Canada $0.112B 0.00
Skillz (SKLZ) United States $0.110B 0.00
Canterbury Park Holding (CPHC) United States $0.091B 112.31
NIP Group (NIPG) Sweden $0.075B 0.00
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Gaxos.ai (GXAI) United States $0.010B 0.00
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Gamehaus Holdings (GMHS) China $0.008B 0.00
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