Electronic Arts Other Long-Term Assets 2010-2024 | EA

Electronic Arts other long-term assets from 2010 to 2024. Other long-term assets can be defined as field containing the sum of all non-current assets that cannot be standardized into another field as well as those that are aggregated by the company because materially, they are too small to list separately.
  • Electronic Arts other long-term assets for the quarter ending September 30, 2024 were $0.418B, a 7.32% decline year-over-year.
  • Electronic Arts other long-term assets for 2024 were $0.436B, a 9.36% decline from 2023.
  • Electronic Arts other long-term assets for 2023 were $0.481B, a 5.13% decline from 2022.
  • Electronic Arts other long-term assets for 2022 were $0.507B, a 40.06% increase from 2021.
Electronic Arts Annual Other Long-Term Assets
(Millions of US $)
2024 $436
2023 $481
2022 $507
2021 $362
2020 $305
2019 $114
2018 $89
2017 $84
2016 $103
2015 $131
2014 $140
2013 $170
2012 $185
2011 $80
2010 $175
2009 $115
Electronic Arts Quarterly Other Long-Term Assets
(Millions of US $)
2024-06-30 $418
2024-03-31 $436
2023-12-31 $449
2023-09-30 $484
2023-06-30 $451
2023-03-31 $481
2022-12-31 $517
2022-09-30 $525
2022-06-30 $528
2022-03-31 $507
2021-12-31 $479
2021-09-30 $435
2021-06-30 $422
2021-03-31 $362
2020-12-31 $375
2020-09-30 $312
2020-06-30 $313
2020-03-31 $305
2019-12-31 $311
2019-09-30 $314
2019-06-30 $323
2019-03-31 $114
2018-12-31 $94
2018-09-30 $101
2018-06-30 $98
2018-03-31 $89
2017-12-31 $110
2017-09-30 $99
2017-06-30 $90
2017-03-31 $84
2016-12-31 $95
2016-09-30 $98
2016-06-30 $105
2016-03-31 $103
2015-12-31 $116
2015-09-30 $117
2015-06-30 $126
2015-03-31 $131
2014-12-31 $101
2014-09-30 $141
2014-06-30 $142
2014-03-31 $140
2013-12-31 $167
2013-09-30 $174
2013-06-30 $178
2013-03-31 $170
2012-12-31 $185
2012-09-30 $192
2012-06-30 $209
2012-03-31 $185
2011-12-31 $181
2011-09-30 $174
2011-06-30 $170
2011-03-31 $80
2010-12-31 $200
2010-09-30 $189
2010-06-30 $177
2010-03-31 $175
2009-12-31 $221
2009-09-30 $124
2009-06-30 $116
2009-03-31 $115
Sector Industry Market Cap Revenue
Consumer Discretionary Gaming $39.963B $7.562B
Electronic Arts (EA) is a leading developer, marketer, publisher and distributor of interactive games (video game software and content). EA distributes its gaming content and services through multiple distribution channels as well as directly to consumers (online and wirelessly) through its online portals: Origin and Play4Free. EA games can be played on video consoles, personal computers, mobile devices, tablets and electronic readers. The company generates revenues from the sale of disk-based video game products (known as packaged goods), downloadable contents (DLCs), subscription, micro-transactions and advertising. The company operates in three divisions: EA Studios, Maxis and EA Mobile. EA Studios includes DICE (Sweden), EA Canada (Canada), Tiburon (the U.S.), BioWare (Canada and the U.S.) and Visceral (the U.S.).
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