Electronic Arts Shares Outstanding 2010-2024 | EA

Electronic Arts shares outstanding history from 2010 to 2024. Shares outstanding can be defined as the number of shares held by shareholders (including insiders) assuming conversion of all convertible debt, securities, warrants and options. This metric excludes the company's treasury shares.
  • Electronic Arts shares outstanding for the quarter ending September 30, 2024 were 0.266B, a 2.21% decline year-over-year.
  • Electronic Arts 2024 shares outstanding were 0.272B, a 2.16% decline from 2023.
  • Electronic Arts 2023 shares outstanding were 0.278B, a 2.8% decline from 2022.
  • Electronic Arts 2022 shares outstanding were 0.286B, a 2.05% decline from 2021.
Electronic Arts Annual Shares Outstanding
(Millions of Shares)
2024 272
2023 278
2022 286
2021 292
2020 295
2019 306
2018 312
2017 314
2016 330
2015 325
2014 316
2013 313
2012 336
2011 330
2010 325
2009 320
Electronic Arts Quarterly Shares Outstanding
(Millions of Shares)
2024-09-30 266
2024-06-30 268
2024-03-31 272
2023-12-31 271
2023-09-30 272
2023-06-30 274
2023-03-31 278
2022-12-31 278
2022-09-30 279
2022-06-30 281
2022-03-31 286
2021-12-31 285
2021-09-30 287
2021-06-30 289
2021-03-31 292
2020-12-31 292
2020-09-30 293
2020-06-30 292
2020-03-31 295
2019-12-31 294
2019-09-30 296
2019-06-30 299
2019-03-31 306
2018-12-31 304
2018-09-30 307
2018-06-30 310
2018-03-31 312
2017-12-31 308
2017-09-30 309
2017-06-30 313
2017-03-31 314
2016-12-31 303
2016-09-30 301
2016-06-30 315
2016-03-31 330
2015-12-31 311
2015-09-30 312
2015-06-30 335
2015-03-31 325
2014-12-31 323
2014-09-30 322
2014-06-30 322
2014-03-31 316
2013-12-31 309
2013-09-30 308
2013-06-30 312
2013-03-31 313
2012-12-31 304
2012-09-30 316
2012-06-30 320
2012-03-31 336
2011-12-31 332
2011-09-30 331
2011-06-30 337
2011-03-31 330
2010-12-31 332
2010-09-30 329
2010-06-30 332
2010-03-31 325
2009-12-31 325
2009-09-30 324
2009-06-30 323
2009-03-31 320
Sector Industry Market Cap Revenue
Consumer Discretionary Gaming $43.571B $7.562B
Electronic Arts (EA) is a leading developer, marketer, publisher and distributor of interactive games (video game software and content). EA distributes its gaming content and services through multiple distribution channels as well as directly to consumers (online and wirelessly) through its online portals: Origin and Play4Free. EA games can be played on video consoles, personal computers, mobile devices, tablets and electronic readers. The company generates revenues from the sale of disk-based video game products (known as packaged goods), downloadable contents (DLCs), subscription, micro-transactions and advertising. The company operates in three divisions: EA Studios, Maxis and EA Mobile. EA Studios includes DICE (Sweden), EA Canada (Canada), Tiburon (the U.S.), BioWare (Canada and the U.S.) and Visceral (the U.S.).
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