Electronic Arts Comprehensive Income 2010-2024 | EA
Electronic Arts comprehensive income from 2010 to 2024. Comprehensive income can be defined as the change in net assets of a business enterprise during a period from transactions and other events and circumstances from nonowner sources. It includes all changes in equity during a period except those resulting from investments by owners and distributions to owners.
- Electronic Arts comprehensive income for the quarter ending September 30, 2024 was $-0.060B, a 20% decline year-over-year.
- Electronic Arts comprehensive income for 2024 was $-0.072B, a 7.46% increase from 2023.
- Electronic Arts comprehensive income for 2023 was $-0.067B, a 546.67% decline from 2022.
- Electronic Arts comprehensive income for 2022 was $0.015B, a 130% decline from 2021.
Electronic Arts Annual Comprehensive Income (Millions of US $) |
2024 |
$-72 |
2023 |
$-67 |
2022 |
$15 |
2021 |
$-50 |
2020 |
$-50 |
2019 |
$-30 |
2018 |
$-127 |
2017 |
$-19 |
2016 |
$-16 |
2015 |
$2 |
2014 |
$37 |
2013 |
$69 |
2012 |
$173 |
2011 |
$219 |
2010 |
$228 |
2009 |
$189 |
Electronic Arts Quarterly Comprehensive Income (Millions of US $) |
2024-06-30 |
$-60 |
2024-03-31 |
$-72 |
2023-12-31 |
$-84 |
2023-09-30 |
$-34 |
2023-06-30 |
$-75 |
2023-03-31 |
$-67 |
2022-12-31 |
$-37 |
2022-09-30 |
$137 |
2022-06-30 |
$71 |
2022-03-31 |
$15 |
2021-12-31 |
$6 |
2021-09-30 |
$-2 |
2021-06-30 |
$-35 |
2021-03-31 |
$-50 |
2020-12-31 |
$-94 |
2020-09-30 |
$-89 |
2020-06-30 |
$-52 |
2020-03-31 |
$-50 |
2019-12-31 |
$-33 |
2019-09-30 |
$-10 |
2019-06-30 |
$-17 |
2019-03-31 |
$-30 |
2018-12-31 |
$-17 |
2018-09-30 |
$-19 |
2018-06-30 |
$-26 |
2018-03-31 |
$-127 |
2017-12-31 |
$-95 |
2017-09-30 |
$-73 |
2017-06-30 |
$-71 |
2017-03-31 |
$-19 |
2016-12-31 |
$-1 |
2016-09-30 |
$-10 |
2016-06-30 |
$3 |
2016-03-31 |
$-16 |
2015-12-31 |
$-57 |
2015-09-30 |
$-44 |
2015-06-30 |
$-14 |
2015-03-31 |
$2 |
2014-12-31 |
$23 |
2014-09-30 |
$53 |
2014-06-30 |
$61 |
2014-03-31 |
$37 |
2013-12-31 |
$52 |
2013-09-30 |
$62 |
2013-06-30 |
$56 |
2013-03-31 |
$69 |
2012-12-31 |
$119 |
2012-09-30 |
$149 |
2012-06-30 |
$115 |
2012-03-31 |
$173 |
2011-12-31 |
$190 |
2011-09-30 |
$258 |
2011-06-30 |
$240 |
2011-03-31 |
$219 |
2010-12-31 |
$155 |
2010-09-30 |
$144 |
2010-06-30 |
$113 |
2010-03-31 |
$228 |
2009-12-31 |
$238 |
2009-09-30 |
$297 |
2009-06-30 |
$314 |
2009-03-31 |
$189 |
Sector |
Industry |
Market Cap |
Revenue |
Consumer Discretionary |
Gaming |
$41.416B |
$7.562B |
Electronic Arts (EA) is a leading developer, marketer, publisher and distributor of interactive games (video game software and content). EA distributes its gaming content and services through multiple distribution channels as well as directly to consumers (online and wirelessly) through its online portals: Origin and Play4Free. EA games can be played on video consoles, personal computers, mobile devices, tablets and electronic readers. The company generates revenues from the sale of disk-based video game products (known as packaged goods), downloadable contents (DLCs), subscription, micro-transactions and advertising. The company operates in three divisions: EA Studios, Maxis and EA Mobile. EA Studios includes DICE (Sweden), EA Canada (Canada), Tiburon (the U.S.), BioWare (Canada and the U.S.) and Visceral (the U.S.).
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