GameStop Other Non-Current Liabilities 2010-2024 | GME
GameStop other non-current liabilities from 2010 to 2024. Other non-current liabilities can be defined as field containing the sum of all non-current liabilities that cannot be standardized into another field as well as those that are aggregated by the company because materially, they are too small to list separately.
- GameStop other non-current liabilities for the quarter ending July 31, 2024 were $0.021B, a 41.06% decline year-over-year.
- GameStop other non-current liabilities for 2024 were $0.032B, a 22.74% decline from 2023.
- GameStop other non-current liabilities for 2023 were $0.041B, a 62.09% decline from 2022.
- GameStop other non-current liabilities for 2022 were $0.108B, a 426.34% increase from 2021.
GameStop Annual Other Non-Current Liabilities (Millions of US $) |
2024 |
$32 |
2023 |
$41 |
2022 |
$108 |
2021 |
$21 |
2020 |
$21 |
2019 |
$55 |
2018 |
$73 |
2017 |
$122 |
2016 |
$80 |
2015 |
$92 |
2014 |
$75 |
2013 |
$101 |
2012 |
$106 |
2011 |
$96 |
2010 |
$104 |
2009 |
$97 |
GameStop Quarterly Other Non-Current Liabilities (Millions of US $) |
2024-07-31 |
$21 |
2024-04-30 |
$31 |
2024-01-31 |
$32 |
2023-10-31 |
$32 |
2023-07-31 |
$36 |
2023-04-30 |
$40 |
2023-01-31 |
$41 |
2022-10-31 |
$110 |
2022-07-31 |
$124 |
2022-04-30 |
$138 |
2022-01-31 |
$108 |
2021-10-31 |
$19 |
2021-07-31 |
$20 |
2021-04-30 |
$20 |
2021-01-31 |
$21 |
2020-10-31 |
$20 |
2020-07-31 |
$19 |
2020-04-30 |
$20 |
2020-01-31 |
$21 |
2019-10-31 |
$19 |
2019-07-31 |
$18 |
2019-04-30 |
$23 |
2019-01-31 |
$55 |
2018-10-31 |
$64 |
2018-07-31 |
$63 |
2018-04-30 |
$72 |
2018-01-31 |
$73 |
2017-10-31 |
$103 |
2017-07-31 |
$122 |
2017-04-30 |
$110 |
2017-01-31 |
$122 |
2016-10-31 |
$111 |
2016-07-31 |
$83 |
2016-04-30 |
$81 |
2016-01-31 |
$80 |
2015-10-31 |
$76 |
2015-07-31 |
$81 |
2015-04-30 |
$82 |
2015-01-31 |
$92 |
2014-10-31 |
$74 |
2014-07-31 |
$75 |
2014-04-30 |
$76 |
2014-01-31 |
$75 |
2013-10-31 |
$76 |
2013-07-31 |
$77 |
2013-04-30 |
$84 |
2013-01-31 |
$101 |
2012-10-31 |
$96 |
2012-07-31 |
$98 |
2012-04-30 |
$100 |
2012-01-31 |
$106 |
2011-10-31 |
$105 |
2011-07-31 |
$99 |
2011-04-30 |
$104 |
2011-01-31 |
$96 |
2010-10-31 |
$100 |
2010-07-31 |
$102 |
2010-04-30 |
$103 |
2010-01-31 |
$104 |
2009-10-31 |
$104 |
2009-07-31 |
$106 |
2009-04-30 |
$102 |
2009-01-31 |
$97 |
Sector |
Industry |
Market Cap |
Revenue |
Consumer Discretionary |
Gaming |
$11.866B |
$5.273B |
GameStop Corp. offers the best selection of new and pre-owned video gaming consoles, accessories and video game titles, in both physical and digital formats. The company sells various types of digital products, including downloadable content, network points cards, prepaid digital, prepaid subscription cards and digitally downloadable software as well as collectible products. The company also publishes Game Informer, the print and digital video game publication. The company's products are categorized as follows: Hardware and Accessories - GameStop offers new and pre-owned video game platforms from the major console and PC manufacturers. Accessories consist primarily of controllers, gaming headsets, virtual reality products and memory cards. Software: The company provides new and pre-owned video game software for current and certain prior generation consoles. Collectibles: The category consists of licensed merchandise, primarily related to the video game, television and movie industries and pop-culture themes.
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