Take-Two Interactive Software Other Non-Current Liabilities 2010-2024 | TTWO

Take-Two Interactive Software other non-current liabilities from 2010 to 2024. Other non-current liabilities can be defined as field containing the sum of all non-current liabilities that cannot be standardized into another field as well as those that are aggregated by the company because materially, they are too small to list separately.
  • Take-Two Interactive Software other non-current liabilities for the quarter ending September 30, 2024 were $0.306B, a 14.66% decline year-over-year.
  • Take-Two Interactive Software other non-current liabilities for 2024 were $0.313B, a 1.66% decline from 2023.
  • Take-Two Interactive Software other non-current liabilities for 2023 were $0.319B, a 2.78% decline from 2022.
  • Take-Two Interactive Software other non-current liabilities for 2022 were $0.328B, a 23.79% increase from 2021.
Take-Two Interactive Software Annual Other Non-Current Liabilities
(Millions of US $)
2024 $313
2023 $319
2022 $328
2021 $265
2020 $191
2019 $230
2018 $158
2017 $197
2016 $74
2015 $61
2014 $51
2013 $17
2012 $16
2011 $15
2010 $8
2009 $10
Take-Two Interactive Software Quarterly Other Non-Current Liabilities
(Millions of US $)
2024-09-30 $306
2024-06-30 $298
2024-03-31 $313
2023-12-31 $322
2023-09-30 $358
2023-06-30 $330
2023-03-31 $319
2022-12-31 $489
2022-09-30 $426
2022-06-30 $405
2022-03-31 $328
2021-12-31 $342
2021-09-30 $324
2021-06-30 $309
2021-03-31 $265
2020-12-31 $280
2020-09-30 $425
2020-06-30 $383
2020-03-31 $191
2019-12-31 $197
2019-09-30 $199
2019-06-30 $191
2019-03-31 $230
2018-12-31 $191
2018-09-30 $206
2018-06-30 $191
2018-03-31 $158
2017-12-31 $151
2017-09-30 $154
2017-06-30 $209
2017-03-31 $197
2016-12-31 $134
2016-09-30 $111
2016-06-30 $85
2016-03-31 $74
2015-12-31 $72
2015-09-30 $66
2015-06-30 $65
2015-03-31 $61
2014-12-31 $63
2014-09-30 $66
2014-06-30 $80
2014-03-31 $51
2013-12-31 $21
2013-09-30 $21
2013-06-30 $16
2013-03-31 $17
2012-12-31 $12
2012-09-30 $16
2012-06-30 $16
2012-03-31 $16
2011-12-31 $16
2011-09-30 $17
2011-06-30 $16
2011-03-31 $15
2010-12-31 $9
2010-09-30
2010-07-31 $9
2010-06-30
2010-04-30 $8
2010-03-31 $8
2010-01-31 $10
2009-12-31
2009-10-31
2009-07-31 $12
2009-04-30 $18
2009-01-31 $34
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $32.769B $5.350B
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
Stock Name Country Market Cap PE Ratio
Hasbro (HAS) United States $8.637B 15.71
Mattel (MAT) United States $6.192B 11.71
JAKKS Pacific (JAKK) United States $0.305B 11.01
Blue Hat Interactive Entertainment Technology (BHAT) China $0.002B 0.00