GameStop Return on Tangible Equity 2010-2024 | GME
Current and historical return on tangible equity values for GameStop (GME) over the last 10 years. Return on tangible equity can be defined as the amount of net income returned as a percentage of shareholders equity, after subtracting intangible assets, goodwill and preferred equity.
GameStop Return On Tangible Equity Historical Data |
Date |
TTM Net Income |
Tangible Equity |
Return on Tangible Equity |
2024-07-31 |
$0.04B |
$4.38B |
2.07% |
2024-04-30 |
$0.03B |
$1.31B |
1.93% |
2024-01-31 |
$0.01B |
$1.34B |
0.47% |
2023-10-31 |
$-0.01B |
$1.26B |
-0.70% |
2023-07-31 |
$-0.10B |
$1.27B |
-7.91% |
2023-04-30 |
$-0.21B |
$1.27B |
-15.98% |
2023-01-31 |
$-0.31B |
$1.32B |
-23.42% |
2022-10-31 |
$-0.51B |
$1.25B |
-36.15% |
2022-07-31 |
$-0.52B |
$1.34B |
-33.80% |
2022-04-30 |
$-0.47B |
$1.45B |
-28.40% |
2022-01-31 |
$-0.38B |
$1.60B |
-25.09% |
2021-10-31 |
$-0.15B |
$1.76B |
-12.43% |
2021-07-31 |
$-0.07B |
$1.85B |
-7.65% |
2021-04-30 |
$-0.12B |
$0.88B |
-23.19% |
2021-01-31 |
$-0.22B |
$0.44B |
-55.27% |
2020-10-31 |
$-0.28B |
$0.33B |
-63.55% |
2020-07-31 |
$-0.34B |
$0.35B |
-67.26% |
2020-04-30 |
$-0.64B |
$0.44B |
-103.96% |
2020-01-31 |
$-0.47B |
$0.61B |
-63.36% |
2019-10-31 |
$-0.68B |
$0.62B |
-81.64% |
2019-07-31 |
$-1.09B |
$0.81B |
-124.07% |
2019-04-30 |
$-0.70B |
$0.93B |
-80.49% |
2019-01-31 |
$-0.67B |
$0.97B |
-80.07% |
2018-10-31 |
$-0.59B |
$0.79B |
-74.77% |
2018-07-31 |
$-0.04B |
$0.77B |
-7.06% |
2018-04-30 |
$0.00B |
$0.84B |
0.66% |
2018-01-31 |
$0.03B |
$0.77B |
13.36% |
2017-10-31 |
$0.35B |
$0.11B |
520.90% |
2017-07-31 |
$0.34B |
$0.10B |
5456.00% |
2017-04-30 |
$0.35B |
$0.03B |
648.60% |
2017-01-31 |
$0.35B |
$0.02B |
275.49% |
2016-10-31 |
$0.39B |
$-0.13B |
205.22% |
2016-07-31 |
$0.40B |
$0.29B |
149.20% |
2016-04-30 |
$0.40B |
$0.33B |
162.89% |
2016-01-31 |
$0.40B |
$0.27B |
149.68% |
2015-10-31 |
$0.40B |
$0.17B |
128.50% |
2015-07-31 |
$0.40B |
$0.19B |
111.14% |
2015-04-30 |
$0.40B |
$0.44B |
89.61% |
2015-01-31 |
$0.39B |
$0.44B |
79.84% |
2014-10-31 |
$0.37B |
$0.37B |
68.14% |
2014-07-31 |
$0.38B |
$0.54B |
62.79% |
2014-04-30 |
$0.37B |
$0.63B |
57.93% |
2014-01-31 |
$0.36B |
$0.64B |
52.86% |
2013-10-31 |
$0.40B |
$0.63B |
56.53% |
2013-07-31 |
$-0.30B |
$0.65B |
-43.37% |
2013-04-30 |
$-0.29B |
$0.77B |
-42.36% |
2013-01-31 |
$-0.27B |
$0.75B |
-40.03% |
2012-10-31 |
$-0.36B |
$0.57B |
-51.64% |
2012-07-31 |
$0.32B |
$0.62B |
45.96% |
2012-04-30 |
$0.33B |
$0.75B |
47.20% |
2012-01-31 |
$0.34B |
$0.81B |
50.15% |
2011-10-31 |
$0.40B |
$0.63B |
63.34% |
2011-07-31 |
$0.40B |
$0.63B |
66.92% |
2011-04-30 |
$0.41B |
$0.64B |
72.97% |
2011-01-31 |
$0.41B |
$0.65B |
77.09% |
2010-10-31 |
$0.39B |
$0.50B |
77.63% |
2010-07-31 |
$0.38B |
$0.48B |
79.96% |
2010-04-30 |
$0.38B |
$0.49B |
85.17% |
2010-01-31 |
$0.38B |
$0.52B |
94.78% |
2009-10-31 |
$0.39B |
$0.43B |
124.37% |
Sector |
Industry |
Market Cap |
Revenue |
Consumer Discretionary |
Gaming |
$9.558B |
$5.273B |
GameStop Corp. offers the best selection of new and pre-owned video gaming consoles, accessories and video game titles, in both physical and digital formats. The company sells various types of digital products, including downloadable content, network points cards, prepaid digital, prepaid subscription cards and digitally downloadable software as well as collectible products. The company also publishes Game Informer, the print and digital video game publication. The company's products are categorized as follows: Hardware and Accessories - GameStop offers new and pre-owned video game platforms from the major console and PC manufacturers. Accessories consist primarily of controllers, gaming headsets, virtual reality products and memory cards. Software: The company provides new and pre-owned video game software for current and certain prior generation consoles. Collectibles: The category consists of licensed merchandise, primarily related to the video game, television and movie industries and pop-culture themes.
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