Take-Two Interactive Software Return on Tangible Equity 2010-2024 | TTWO

Current and historical return on tangible equity values for Take-Two Interactive Software (TTWO) over the last 10 years. Return on tangible equity can be defined as the amount of net income returned as a percentage of shareholders equity, after subtracting intangible assets, goodwill and preferred equity.
Take-Two Interactive Software Return On Tangible Equity Historical Data
Date TTM Net Income Tangible Equity Return on Tangible Equity
2024-09-30 $-3.62B $-1.75B 208.82%
2024-06-30 $-3.80B $-1.72B 212.97%
2024-03-31 $-3.75B $-1.82B 200.97%
2023-12-31 $-1.45B $-1.65B 74.34%
2023-09-30 $-1.51B $-1.95B 70.21%
2023-06-30 $-1.23B $-2.04B 51.76%
2023-03-31 $-1.12B $-2.18B 42.99%
2022-12-31 $-0.40B $-2.46B 29.79%
2022-09-30 $-0.11B $-2.80B 174.27%
2022-06-30 $0.16B $-3.02B 12.76%
2022-03-31 $0.42B $2.87B 15.51%
2021-12-31 $0.53B $2.71B 19.88%
2021-09-30 $0.56B $2.52B 21.70%
2021-06-30 $0.65B $2.68B 25.79%
2021-03-31 $0.59B $2.68B 24.42%
2020-12-31 $0.49B $2.50B 21.74%
2020-09-30 $0.48B $2.25B 22.29%
2020-06-30 $0.45B $2.21B 22.38%
2020-03-31 $0.41B $2.10B 21.84%
2019-12-31 $0.34B $1.95B 19.64%
2019-09-30 $0.36B $1.74B 21.80%
2019-06-30 $0.31B $1.63B 19.73%
2019-03-31 $0.33B $1.59B 22.30%
2018-12-31 $0.37B $1.56B 27.31%
2018-09-30 $0.21B $1.47B 18.02%
2018-06-30 $0.19B $1.37B 17.47%
2018-03-31 $0.17B $0.99B 19.99%
2017-12-31 $0.18B $0.90B 24.19%
2017-09-30 $0.13B $0.98B 18.75%
2017-06-30 $0.17B $0.60B 31.66%
2017-03-31 $0.07B $0.53B 14.78%
2016-12-31 $0.01B $0.60B 3.17%
2016-09-30 $0.00B $0.36B 0.30%
2016-06-30 $0.02B $0.31B 6.06%
2016-03-31 $-0.01B $0.36B -2.44%
2015-12-31 $-0.29B $0.31B -91.02%
2015-09-30 $-0.22B $0.34B -54.57%
2015-06-30 $-0.31B $0.30B -70.68%
2015-03-31 $-0.28B $0.34B -55.58%
2014-12-31 $-0.03B $0.59B -5.90%
2014-09-30 $0.43B $0.53B 77.07%
2014-06-30 $0.35B $0.55B 70.45%
2014-03-31 $0.32B $0.57B 71.45%
2013-12-31 $0.34B $0.59B 86.84%
2013-09-30 $-0.09B $0.27B -27.94%
2013-06-30 $0.02B $0.37B 6.17%
2013-03-31 $-0.03B $0.35B -9.96%
2012-12-31 $-0.12B $0.33B -42.30%
2012-09-30 $-0.18B $0.25B -56.91%
2012-06-30 $-0.21B $0.24B -64.18%
2012-03-31 $-0.11B $0.35B -30.15%
2011-12-31 $-0.06B $0.40B -16.63%
2011-09-30 $-0.03B $0.32B -9.12%
2011-06-30 $0.02B $0.37B 6.05%
2011-03-31 $0.03B $0.37B 12.04%
2010-12-31 $0.08B $0.38B 43.99%
2010-09-30 $0.05B 34.21%
2010-07-31 $-0.02B $0.31B -9.89%
2010-06-30 $-0.06B -29.21%
2010-04-30 $-0.05B $0.30B -23.56%
2010-01-31 $-0.05B $0.27B -39.85%
2009-12-31 $-0.03B -20.18%
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $31.855B $5.350B
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
Stock Name Country Market Cap PE Ratio
Hasbro (HAS) United States $7.883B 14.34
Mattel (MAT) United States $6.000B 11.34
JAKKS Pacific (JAKK) United States $0.281B 10.15
Blue Hat Interactive Entertainment Technology (BHAT) China $0.002B 0.00