Take-Two Interactive Software Return on Tangible Equity 2010-2024 | TTWO
Current and historical return on tangible equity values for Take-Two Interactive Software (TTWO) over the last 10 years. Return on tangible equity can be defined as the amount of net income returned as a percentage of shareholders equity, after subtracting intangible assets, goodwill and preferred equity.
Take-Two Interactive Software Return On Tangible Equity Historical Data |
Date |
TTM Net Income |
Tangible Equity |
Return on Tangible Equity |
2024-06-30 |
$-3.80B |
$-1.72B |
212.97% |
2024-03-31 |
$-3.75B |
$-1.82B |
200.97% |
2023-12-31 |
$-1.45B |
$-1.65B |
74.34% |
2023-09-30 |
$-1.51B |
$-1.95B |
70.21% |
2023-06-30 |
$-1.23B |
$-2.04B |
51.76% |
2023-03-31 |
$-1.12B |
$-2.18B |
42.99% |
2022-12-31 |
$-0.40B |
$-2.46B |
29.79% |
2022-09-30 |
$-0.11B |
$-2.80B |
174.27% |
2022-06-30 |
$0.16B |
$-3.02B |
12.76% |
2022-03-31 |
$0.42B |
$2.87B |
15.51% |
2021-12-31 |
$0.53B |
$2.71B |
19.88% |
2021-09-30 |
$0.56B |
$2.52B |
21.70% |
2021-06-30 |
$0.65B |
$2.68B |
25.79% |
2021-03-31 |
$0.59B |
$2.68B |
24.42% |
2020-12-31 |
$0.49B |
$2.50B |
21.74% |
2020-09-30 |
$0.48B |
$2.25B |
22.29% |
2020-06-30 |
$0.45B |
$2.21B |
22.38% |
2020-03-31 |
$0.41B |
$2.10B |
21.84% |
2019-12-31 |
$0.34B |
$1.95B |
19.64% |
2019-09-30 |
$0.36B |
$1.74B |
21.80% |
2019-06-30 |
$0.31B |
$1.63B |
19.73% |
2019-03-31 |
$0.33B |
$1.59B |
22.30% |
2018-12-31 |
$0.37B |
$1.56B |
27.31% |
2018-09-30 |
$0.21B |
$1.47B |
18.02% |
2018-06-30 |
$0.19B |
$1.37B |
17.47% |
2018-03-31 |
$0.17B |
$0.99B |
19.99% |
2017-12-31 |
$0.18B |
$0.90B |
24.19% |
2017-09-30 |
$0.13B |
$0.98B |
18.75% |
2017-06-30 |
$0.17B |
$0.60B |
31.66% |
2017-03-31 |
$0.07B |
$0.53B |
14.78% |
2016-12-31 |
$0.01B |
$0.60B |
3.17% |
2016-09-30 |
$0.00B |
$0.36B |
0.30% |
2016-06-30 |
$0.02B |
$0.31B |
6.06% |
2016-03-31 |
$-0.01B |
$0.36B |
-2.44% |
2015-12-31 |
$-0.29B |
$0.31B |
-91.02% |
2015-09-30 |
$-0.22B |
$0.34B |
-54.57% |
2015-06-30 |
$-0.31B |
$0.30B |
-70.68% |
2015-03-31 |
$-0.28B |
$0.34B |
-55.58% |
2014-12-31 |
$-0.03B |
$0.59B |
-5.90% |
2014-09-30 |
$0.43B |
$0.53B |
77.07% |
2014-06-30 |
$0.35B |
$0.55B |
70.45% |
2014-03-31 |
$0.32B |
$0.57B |
71.45% |
2013-12-31 |
$0.34B |
$0.59B |
86.84% |
2013-09-30 |
$-0.09B |
$0.27B |
-27.94% |
2013-06-30 |
$0.02B |
$0.37B |
6.17% |
2013-03-31 |
$-0.03B |
$0.35B |
-9.96% |
2012-12-31 |
$-0.12B |
$0.33B |
-42.30% |
2012-09-30 |
$-0.18B |
$0.25B |
-56.91% |
2012-06-30 |
$-0.21B |
$0.24B |
-64.18% |
2012-03-31 |
$-0.11B |
$0.35B |
-30.15% |
2011-12-31 |
$-0.06B |
$0.40B |
-16.63% |
2011-09-30 |
$-0.03B |
$0.32B |
-9.12% |
2011-06-30 |
$0.02B |
$0.37B |
6.05% |
2011-03-31 |
$0.03B |
$0.37B |
12.04% |
2010-12-31 |
$0.08B |
$0.38B |
43.99% |
2010-09-30 |
$0.05B |
|
34.21% |
2010-07-31 |
$-0.02B |
$0.31B |
-9.89% |
2010-06-30 |
$-0.06B |
|
-29.21% |
2010-04-30 |
$-0.05B |
$0.30B |
-23.56% |
2010-01-31 |
$-0.05B |
$0.27B |
-39.85% |
2009-12-31 |
$-0.03B |
|
-20.18% |
Sector |
Industry |
Market Cap |
Revenue |
Consumer Discretionary |
Toys, Games and Hobby Products |
$28.708B |
$5.350B |
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
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