Take-Two Interactive Software Debt to Equity Ratio 2010-2024 | TTWO
Current and historical debt to equity ratio values for Take-Two Interactive Software (TTWO) over the last 10 years. The debt/equity ratio can be defined as a measure of a company's financial leverage calculated by dividing its long-term debt by stockholders' equity. Take-Two Interactive Software debt/equity for the three months ending June 30, 2024 was 0.51.
Take-Two Interactive Software Debt/Equity Ratio Historical Data |
Date |
Long Term Debt |
Shareholder's Equity |
Debt to Equity Ratio |
2024-06-30 |
$6.95B |
$5.99B |
1.16 |
2024-03-31 |
$6.55B |
$5.67B |
1.16 |
2023-12-31 |
$6.39B |
$8.51B |
0.75 |
2023-09-30 |
$6.78B |
$8.43B |
0.80 |
2023-06-30 |
$6.59B |
$8.94B |
0.74 |
2023-03-31 |
$6.82B |
$9.04B |
0.75 |
2022-12-31 |
$7.33B |
$9.55B |
0.77 |
2022-09-30 |
$8.06B |
$9.43B |
0.85 |
2022-06-30 |
$8.08B |
$9.66B |
0.84 |
2022-03-31 |
$2.74B |
$3.81B |
0.72 |
2021-12-31 |
$2.69B |
$3.67B |
0.73 |
2021-09-30 |
$3.15B |
$3.47B |
0.91 |
2021-06-30 |
$2.68B |
$3.63B |
0.74 |
2021-03-31 |
$2.70B |
$3.33B |
0.81 |
2020-12-31 |
$2.81B |
$3.16B |
0.89 |
2020-09-30 |
$2.94B |
$2.90B |
1.01 |
2020-06-30 |
$2.72B |
$2.65B |
1.03 |
2020-03-31 |
$2.41B |
$2.54B |
0.95 |
2019-12-31 |
$2.48B |
$2.40B |
1.03 |
2019-09-30 |
$2.63B |
$2.18B |
1.21 |
2019-06-30 |
$2.28B |
$2.09B |
1.09 |
2019-03-31 |
$2.20B |
$2.04B |
1.08 |
2018-12-31 |
$2.36B |
$2.03B |
1.16 |
2018-09-30 |
$1.71B |
$1.94B |
0.88 |
2018-06-30 |
$1.60B |
$1.85B |
0.87 |
2018-03-31 |
$2.25B |
$1.49B |
1.51 |
2017-12-31 |
$2.28B |
$1.40B |
1.63 |
2017-09-30 |
$2.22B |
$1.47B |
1.51 |
2017-06-30 |
$2.12B |
$1.10B |
1.93 |
2017-03-31 |
$2.15B |
$1.00B |
2.14 |
2016-12-31 |
$2.27B |
$0.82B |
2.76 |
2016-09-30 |
$2.40B |
$0.58B |
4.11 |
2016-06-30 |
$2.01B |
$0.53B |
3.76 |
2016-03-31 |
$2.01B |
$0.58B |
3.46 |
2015-12-31 |
$2.06B |
$0.53B |
3.91 |
2015-09-30 |
$1.85B |
$0.56B |
3.28 |
2015-06-30 |
$1.83B |
$0.53B |
3.47 |
2015-03-31 |
$1.67B |
$0.56B |
2.96 |
2014-12-31 |
$1.44B |
$0.82B |
1.76 |
2014-09-30 |
$0.91B |
$0.76B |
1.21 |
2014-06-30 |
$0.83B |
$0.78B |
1.05 |
2014-03-31 |
$1.00B |
$0.80B |
1.24 |
2013-12-31 |
$1.16B |
$0.82B |
1.42 |
2013-09-30 |
$2.20B |
$0.50B |
4.42 |
2013-06-30 |
$0.84B |
$0.61B |
1.39 |
2013-03-31 |
$0.69B |
$0.59B |
1.17 |
2012-12-31 |
$0.63B |
$0.57B |
1.11 |
2012-09-30 |
$0.68B |
$0.49B |
1.40 |
2012-06-30 |
$0.60B |
$0.48B |
1.25 |
2012-03-31 |
$0.55B |
$0.60B |
0.93 |
2011-12-31 |
$0.50B |
$0.64B |
0.78 |
2011-09-30 |
$0.37B |
$0.57B |
0.65 |
2011-06-30 |
$0.39B |
$0.62B |
0.63 |
2011-03-31 |
$0.36B |
$0.62B |
0.58 |
2010-12-31 |
$0.36B |
$0.62B |
0.58 |
2010-09-30 |
$0.00B |
|
0.00 |
2010-07-31 |
$0.40B |
$0.55B |
0.72 |
2010-06-30 |
$0.00B |
|
0.00 |
2010-04-30 |
$0.33B |
$0.54B |
0.61 |
2010-03-31 |
$0.32B |
$0.52B |
0.61 |
2010-01-31 |
$0.38B |
$0.51B |
0.75 |
2009-12-31 |
$0.00B |
|
0.00 |
2009-10-31 |
$0.00B |
|
0.00 |
2009-07-31 |
$0.38B |
$0.51B |
0.74 |
2009-04-30 |
$0.30B |
$0.55B |
0.54 |
2009-01-31 |
$0.35B |
$0.55B |
0.63 |
Sector |
Industry |
Market Cap |
Revenue |
Consumer Discretionary |
Toys, Games and Hobby Products |
$28.708B |
$5.350B |
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
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