Take-Two Interactive Software Debt to Equity Ratio 2010-2024 | TTWO

Current and historical debt to equity ratio values for Take-Two Interactive Software (TTWO) over the last 10 years. The debt/equity ratio can be defined as a measure of a company's financial leverage calculated by dividing its long-term debt by stockholders' equity. Take-Two Interactive Software debt/equity for the three months ending September 30, 2024 was 0.53.
Take-Two Interactive Software Debt/Equity Ratio Historical Data
Date Long Term Debt Shareholder's Equity Debt to Equity Ratio
2024-09-30 $7.28B $5.80B 1.26
2024-06-30 $6.95B $5.99B 1.16
2024-03-31 $6.55B $5.67B 1.16
2023-12-31 $6.39B $8.51B 0.75
2023-09-30 $6.78B $8.43B 0.80
2023-06-30 $6.59B $8.94B 0.74
2023-03-31 $6.82B $9.04B 0.75
2022-12-31 $7.33B $9.55B 0.77
2022-09-30 $8.06B $9.43B 0.85
2022-06-30 $8.08B $9.66B 0.84
2022-03-31 $2.74B $3.81B 0.72
2021-12-31 $2.69B $3.67B 0.73
2021-09-30 $3.15B $3.47B 0.91
2021-06-30 $2.68B $3.63B 0.74
2021-03-31 $2.70B $3.33B 0.81
2020-12-31 $2.81B $3.16B 0.89
2020-09-30 $2.94B $2.90B 1.01
2020-06-30 $2.72B $2.65B 1.03
2020-03-31 $2.41B $2.54B 0.95
2019-12-31 $2.48B $2.40B 1.03
2019-09-30 $2.63B $2.18B 1.21
2019-06-30 $2.28B $2.09B 1.09
2019-03-31 $2.20B $2.04B 1.08
2018-12-31 $2.36B $2.03B 1.16
2018-09-30 $1.71B $1.94B 0.88
2018-06-30 $1.60B $1.85B 0.87
2018-03-31 $2.25B $1.49B 1.51
2017-12-31 $2.28B $1.40B 1.63
2017-09-30 $2.22B $1.47B 1.51
2017-06-30 $2.12B $1.10B 1.93
2017-03-31 $2.15B $1.00B 2.14
2016-12-31 $2.27B $0.82B 2.76
2016-09-30 $2.40B $0.58B 4.11
2016-06-30 $2.01B $0.53B 3.76
2016-03-31 $2.01B $0.58B 3.46
2015-12-31 $2.06B $0.53B 3.91
2015-09-30 $1.85B $0.56B 3.28
2015-06-30 $1.83B $0.53B 3.47
2015-03-31 $1.67B $0.56B 2.96
2014-12-31 $1.44B $0.82B 1.76
2014-09-30 $0.91B $0.76B 1.21
2014-06-30 $0.83B $0.78B 1.05
2014-03-31 $1.00B $0.80B 1.24
2013-12-31 $1.16B $0.82B 1.42
2013-09-30 $2.20B $0.50B 4.42
2013-06-30 $0.84B $0.61B 1.39
2013-03-31 $0.69B $0.59B 1.17
2012-12-31 $0.63B $0.57B 1.11
2012-09-30 $0.68B $0.49B 1.40
2012-06-30 $0.60B $0.48B 1.25
2012-03-31 $0.55B $0.60B 0.93
2011-12-31 $0.50B $0.64B 0.78
2011-09-30 $0.37B $0.57B 0.65
2011-06-30 $0.39B $0.62B 0.63
2011-03-31 $0.36B $0.62B 0.58
2010-12-31 $0.36B $0.62B 0.58
2010-09-30 $0.00B 0.00
2010-07-31 $0.40B $0.55B 0.72
2010-06-30 $0.00B 0.00
2010-04-30 $0.33B $0.54B 0.61
2010-03-31 $0.32B $0.52B 0.61
2010-01-31 $0.38B $0.51B 0.75
2009-12-31 $0.00B 0.00
2009-10-31 $0.00B 0.00
2009-07-31 $0.38B $0.51B 0.74
2009-04-30 $0.30B $0.55B 0.54
2009-01-31 $0.35B $0.55B 0.63
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $33.044B $5.350B
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
Stock Name Country Market Cap PE Ratio
Hasbro (HAS) United States $8.722B 15.87
Mattel (MAT) United States $6.297B 11.90
JAKKS Pacific (JAKK) United States $0.305B 11.03
Blue Hat Interactive Entertainment Technology (BHAT) China $0.002B 0.00