GameStop Total Non-Operating Income/Expense 2010-2024 | GME
GameStop annual/quarterly total non-operating income/expense history and growth rate from 2010 to 2024. Total non-operating income/expense can be defined as the sum of all non-operating expenses for the given industry.
- GameStop total non-operating income/expense for the quarter ending July 31, 2024 was $0.040B, a 190.44% increase year-over-year.
- GameStop total non-operating income/expense for the twelve months ending July 31, 2024 was $0.081B, a 157.51% increase year-over-year.
- GameStop annual total non-operating income/expense for 2024 was $0.048B, a 401.05% increase from 2023.
- GameStop annual total non-operating income/expense for 2023 was $0.01B, a 135.32% decline from 2022.
- GameStop annual total non-operating income/expense for 2022 was $-0.027B, a 16.2% decline from 2021.
GameStop Annual Total Non-Operating Income/Expense (Millions of US $) |
2024 |
$48 |
2023 |
$10 |
2022 |
$-27 |
2021 |
$-32 |
2020 |
$-27 |
2019 |
$-51 |
2018 |
$-55 |
2017 |
$-53 |
2016 |
$-23 |
2015 |
$-10 |
2014 |
$-5 |
2013 |
$-3 |
2012 |
$-21 |
2011 |
$-41 |
2010 |
$-49 |
2009 |
$-41 |
GameStop Quarterly Total Non-Operating Income/Expense (Millions of US $) |
2024-07-31 |
$40 |
2024-04-30 |
$15 |
2024-01-31 |
$16 |
2023-10-31 |
$10 |
2023-07-31 |
$14 |
2023-04-30 |
$8 |
2023-01-31 |
$6 |
2022-10-31 |
$4 |
2022-07-31 |
$0 |
2022-04-30 |
$-1 |
2022-01-31 |
$-1 |
2021-10-31 |
$-1 |
2021-07-31 |
$-1 |
2021-04-30 |
$-25 |
2021-01-31 |
$-8 |
2020-10-31 |
$-10 |
2020-07-31 |
$-8 |
2020-04-30 |
$-7 |
2020-01-31 |
$-7 |
2019-10-31 |
$-6 |
2019-07-31 |
$-7 |
2019-04-30 |
$-8 |
2019-01-31 |
$-11 |
2018-10-31 |
$-13 |
2018-07-31 |
$-14 |
2018-04-30 |
$-14 |
2018-01-31 |
$-13 |
2017-10-31 |
$-14 |
2017-07-31 |
$-14 |
2017-04-30 |
$-14 |
2017-01-31 |
$-14 |
2016-10-31 |
$-15 |
2016-07-31 |
$-14 |
2016-04-30 |
$-11 |
2016-01-31 |
$-6 |
2015-10-31 |
$-7 |
2015-07-31 |
$-6 |
2015-04-30 |
$-5 |
2015-01-31 |
$-5 |
2014-10-31 |
$-3 |
2014-07-31 |
$-1 |
2014-04-30 |
$-1 |
2014-01-31 |
$-2 |
2013-10-31 |
$-1 |
2013-07-31 |
$-1 |
2013-04-30 |
$-1 |
2013-01-31 |
$-1 |
2012-10-31 |
$-1 |
2012-07-31 |
$-1 |
2012-04-30 |
$-0 |
2012-01-31 |
$-3 |
2011-10-31 |
$-6 |
2011-07-31 |
$-6 |
2011-04-30 |
$-6 |
2011-01-31 |
$-6 |
2010-10-31 |
$-16 |
2010-07-31 |
$-10 |
2010-04-30 |
$-10 |
2010-01-31 |
$-10 |
2009-10-31 |
$-13 |
2009-07-31 |
$-11 |
2009-04-30 |
$-15 |
2009-01-31 |
$-12 |
Sector |
Industry |
Market Cap |
Revenue |
Consumer Discretionary |
Gaming |
$10.612B |
$5.273B |
GameStop Corp. offers the best selection of new and pre-owned video gaming consoles, accessories and video game titles, in both physical and digital formats. The company sells various types of digital products, including downloadable content, network points cards, prepaid digital, prepaid subscription cards and digitally downloadable software as well as collectible products. The company also publishes Game Informer, the print and digital video game publication. The company's products are categorized as follows: Hardware and Accessories - GameStop offers new and pre-owned video game platforms from the major console and PC manufacturers. Accessories consist primarily of controllers, gaming headsets, virtual reality products and memory cards. Software: The company provides new and pre-owned video game software for current and certain prior generation consoles. Collectibles: The category consists of licensed merchandise, primarily related to the video game, television and movie industries and pop-culture themes.
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