Take-Two Interactive Software Inventory 2010-2025 | TTWO

Take-Two Interactive Software inventory from 2010 to 2025. Inventory can be defined as the total value of inventories in all stages of completion.
  • Take-Two Interactive Software inventory for the quarter ending March 31, 2025 was $0M, a 0% increase year-over-year.
  • Take-Two Interactive Software inventory for 2024 was $0B, a 0% decline from 2023.
  • Take-Two Interactive Software inventory for 2023 was $0B, a 0% decline from 2022.
  • Take-Two Interactive Software inventory for 2022 was $0B, a 100% decline from 2021.
Take-Two Interactive Software Annual Inventory
(Millions of US $)
2024 $0
2023 $0
2022 $0
2021 $18
2020 $19
2019 $28
2018 $15
2017 $16
2016 $16
2015 $20
2014 $30
2013 $30
2012 $22
2011 $25
2010 $24
2009 $27
Take-Two Interactive Software Quarterly Inventory
(Millions of US $)
2024-12-31
2024-09-30
2024-06-30
2024-03-31
2023-12-31
2023-09-30
2023-06-30
2023-03-31
2022-12-31
2022-09-30
2022-06-30
2022-03-31
2021-12-31 $12
2021-09-30 $13
2021-06-30 $11
2021-03-31 $18
2020-12-31 $27
2020-09-30 $27
2020-06-30 $19
2020-03-31 $19
2019-12-31 $24
2019-09-30 $39
2019-06-30 $24
2019-03-31 $28
2018-12-31 $40
2018-09-30 $41
2018-06-30 $11
2018-03-31 $15
2017-12-31 $31
2017-09-30 $36
2017-06-30 $12
2017-03-31 $16
2016-12-31 $27
2016-09-30 $78
2016-06-30 $13
2016-03-31 $16
2015-12-31 $20
2015-09-30 $24
2015-06-30 $12
2015-03-31 $20
2014-12-31 $25
2014-09-30 $56
2014-06-30 $23
2014-03-31 $30
2013-12-31 $45
2013-09-30 $84
2013-06-30 $28
2013-03-31 $30
2012-12-31 $30
2012-09-30 $61
2012-06-30 $28
2012-03-31 $22
2011-12-31 $23
2011-09-30 $45
2011-06-30 $26
2011-03-31 $25
2010-12-31 $29
2010-09-30
2010-07-31 $21
2010-06-30
2010-04-30 $25
2010-03-31 $24
2010-01-31 $51
2009-12-31
2009-10-31
2009-07-31 $64
2009-04-30 $74
2009-01-31 $76
Sector Industry Market Cap Revenue
Consumer Discretionary Gaming $39.990B $5.634B
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
Stock Name Country Market Cap PE Ratio
Nintendo (NTDOY) Japan $109.194B 53.90
Roblox (RBLX) United States $57.512B 0.00
Flutter Entertainment (FLUT) United States $44.039B 38.52
Electronic Arts (EA) United States $35.819B 28.12
DraftKings (DKNG) United States $31.659B 0.00
Las Vegas Sands (LVS) United States $29.127B 19.44
Capcom (CCOEY) Japan $16.022B 39.55
GameStop (GME) United States $13.227B 118.28
Wynn Resorts (WYNN) United States $9.486B 16.47
MGM Resorts (MGM) United States $8.635B 12.49
Light & Wonder (LNW) United States $7.672B 16.44
Churchill Downs (CHDN) United States $6.863B 16.24
Boyd Gaming (BYD) United States $6.115B 11.25
Red Rock Resorts (RRR) United States $5.178B 18.57
Super Group (SGHC) (SGHC) $4.405B 20.83
International Game Technology (IGT) United Kingdom $3.022B 23.01
Rush Street Interactive (RSI) United States $2.942B 116.82
Melco Resorts & Entertainment (MLCO) Hong Kong, SAR China $2.665B 25.40
PENN Entertainment (PENN) United States $2.282B 0.00
Playtika Holding (PLTK) Israel $1.782B 10.33
Monarch Casino & Resort (MCRI) United States $1.552B 16.57
UbiSoft Entertainment (UBSFY) France $1.486B 0.00
Corsair Gaming (CRSR) United States $0.953B 0.00
Accel Entertainment (ACEL) United States $0.952B 14.24
Melco Development (MDEVF) Hong Kong, SAR China $0.841B 0.00
Golden Entertainment (GDEN) United States $0.757B 54.02
Universal Entertainment (UETMF) Japan $0.533B 0.00
PlayAGS (AGS) United States $0.505B 10.46
DoubleDown Interactive (DDI) South Korea $0.495B 4.19
Bally's (BALY) United States $0.488B 0.00
Codere Online Luxembourg, S.A (CDRO) Luxembourg $0.324B 0.00
GCL Global Holdings (GCL) Singapore $0.314B 0.00
GDEV (GDEV) $0.280B 7.73
Golden Matrix (GMGI) United States $0.248B 0.00
SJM Holdings (SJMHF) Hong Kong, SAR China $0.213B 0.00
DouYu Holdings (DOYU) China $0.203B 0.00
PLAYSTUDIOS (MYPS) United States $0.169B 0.00
Allied Gaming & Entertainment (AGAE) United States $0.121B 0.00
Full House Resorts (FLL) United States $0.114B 0.00
Bragg Gaming Group (BRAG) Canada $0.112B 0.00
Skillz (SKLZ) United States $0.108B 0.00
Canterbury Park Holding (CPHC) United States $0.091B 112.31
Galaxy Gaming (GLXZ) United States $0.070B 0.00
NIP Group (NIPG) Sweden $0.067B 0.00
Century Casinos (CNTY) United States $0.061B 0.00
Sharplink Gaming (SBET) United States $0.053B 0.00
Lottery (LTRY) United States $0.047B 0.00
GameSquare Holdings (GAME) United States $0.036B 0.00
Snail (SNAL) United States $0.035B 23.38
Motorsport Games (MSGM) United States $0.018B 9.84
Gaxos.ai (GXAI) United States $0.011B 0.00
Brera Holdings (BREA) Ireland $0.009B 0.00
Gamehaus Holdings (GMHS) China $0.007B 0.00
Super League Enterprise (SLE) United States $0.003B 0.00