Take-Two Interactive Software Pre-Paid Expenses 2010-2024 | TTWO

Take-Two Interactive Software pre-paid expenses from 2010 to 2024. Pre-paid expenses can be defined as a current asset created by prepayment of costs and expenses for which the benefits will occur at a future date.
  • Take-Two Interactive Software pre-paid expenses for the quarter ending September 30, 2024 were $0.433B, a 35.86% increase year-over-year.
  • Take-Two Interactive Software pre-paid expenses for 2024 were $0.379B, a 36.63% increase from 2023.
  • Take-Two Interactive Software pre-paid expenses for 2023 were $0.277B, a 43.28% increase from 2022.
  • Take-Two Interactive Software pre-paid expenses for 2022 were $0.193B, a 39.68% decline from 2021.
Take-Two Interactive Software Annual Pre-Paid Expenses
(Millions of US $)
2024 $379
2023 $277
2022 $193
2021 $321
2020 $274
2019 $187
2018 $133
2017 $60
2016 $53
2015 $54
2014 $66
2013 $37
2012 $45
2011 $46
2010 $60
2009 $56
Take-Two Interactive Software Quarterly Pre-Paid Expenses
(Millions of US $)
2024-09-30 $433
2024-06-30 $419
2024-03-31 $379
2023-12-31 $287
2023-09-30 $319
2023-06-30 $252
2023-03-31 $277
2022-12-31 $282
2022-09-30 $347
2022-06-30 $256
2022-03-31 $193
2021-12-31 $250
2021-09-30 $307
2021-06-30 $300
2021-03-31 $321
2020-12-31 $297
2020-09-30 $192
2020-06-30 $184
2020-03-31 $274
2019-12-31 $229
2019-09-30 $219
2019-06-30 $220
2019-03-31 $187
2018-12-31 $179
2018-09-30 $163
2018-06-30 $181
2018-03-31 $133
2017-12-31 $91
2017-09-30 $101
2017-06-30 $85
2017-03-31 $60
2016-12-31 $70
2016-09-30 $61
2016-06-30 $57
2016-03-31 $53
2015-12-31 $60
2015-09-30 $68
2015-06-30 $77
2015-03-31 $54
2014-12-31 $116
2014-09-30 $79
2014-06-30 $78
2014-03-31 $66
2013-12-31 $246
2013-09-30 $72
2013-06-30 $57
2013-03-31 $37
2012-12-31 $45
2012-09-30 $42
2012-06-30 $43
2012-03-31 $45
2011-12-31 $43
2011-09-30 $61
2011-06-30 $72
2011-03-31 $46
2010-12-31 $54
2010-09-30
2010-07-31 $52
2010-06-30
2010-04-30 $64
2010-03-31 $60
2010-01-31 $59
2009-12-31
2009-10-31
2009-07-31 $47
2009-04-30 $63
2009-01-31 $74
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $32.769B $5.350B
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
Stock Name Country Market Cap PE Ratio
Hasbro (HAS) United States $8.637B 15.71
Mattel (MAT) United States $6.192B 11.71
JAKKS Pacific (JAKK) United States $0.305B 11.01
Blue Hat Interactive Entertainment Technology (BHAT) China $0.002B 0.00