Take-Two Interactive Software Receivables 2010-2025 | TTWO

Take-Two Interactive Software receivables from 2010 to 2025. Receivables can be defined as the total amount of collectibles for a company
  • Take-Two Interactive Software receivables for the quarter ending March 31, 2025 were $0.771B, a 13.45% increase year-over-year.
  • Take-Two Interactive Software receivables for 2025 were $0.771B, a 13.45% increase from 2024.
  • Take-Two Interactive Software receivables for 2024 were $0.68B, a 10.94% decline from 2023.
  • Take-Two Interactive Software receivables for 2023 were $0.763B, a 31.72% increase from 2022.
Take-Two Interactive Software Annual Receivables
(Millions of US $)
2025 $771
2024 $680
2023 $763
2022 $579
2021 $553
2020 $593
2019 $396
2018 $248
2017 $220
2016 $169
2015 $218
2014 $53
2013 $190
2012 $45
2011 $84
2010 $74
2009 $181
Take-Two Interactive Software Quarterly Receivables
(Millions of US $)
2025-03-31 $771
2024-12-31 $662
2024-09-30 $859
2024-06-30 $594
2024-03-31 $680
2023-12-31 $666
2023-09-30 $815
2023-06-30 $622
2023-03-31 $763
2022-12-31 $711
2022-09-30 $831
2022-06-30 $774
2022-03-31 $579
2021-12-31 $648
2021-09-30 $804
2021-06-30 $487
2021-03-31 $553
2020-12-31 $581
2020-09-30 $788
2020-06-30 $685
2020-03-31 $593
2019-12-31 $647
2019-09-30 $859
2019-06-30 $353
2019-03-31 $396
2018-12-31 $823
2018-09-30 $535
2018-06-30 $240
2018-03-31 $248
2017-12-31 $426
2017-09-30 $429
2017-06-30 $229
2017-03-31 $220
2016-12-31 $327
2016-09-30 $382
2016-06-30 $141
2016-03-31 $169
2015-12-31 $264
2015-09-30 $241
2015-06-30 $131
2015-03-31 $218
2014-12-31 $436
2014-09-30 $25
2014-06-30 $43
2014-03-31 $53
2013-12-31 $190
2013-09-30 $1,011
2013-06-30 $35
2013-03-31 $190
2012-12-31 $94
2012-09-30 $155
2012-06-30 $72
2012-03-31 $45
2011-12-31 $53
2011-09-30 $20
2011-06-30 $147
2011-03-31 $84
2010-12-31 $84
2010-09-30
2010-07-31 $96
2010-06-30
2010-04-30 $39
2010-03-31 $74
2010-01-31 $45
2009-12-31
2009-10-31
2009-07-31 $70
2009-04-30 $52
2009-01-31 $60
Sector Industry Market Cap Revenue
Consumer Discretionary Gaming $41.017B $5.634B
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
Stock Name Country Market Cap PE Ratio
Nintendo (NTDOY) Japan $114.025B 56.28
Roblox (RBLX) United States $84.446B 0.00
Flutter Entertainment (FLUT) United States $54.206B 47.42
DraftKings (DKNG) United States $38.880B 0.00
Electronic Arts (EA) United States $37.718B 29.55
Las Vegas Sands (LVS) United States $34.392B 22.96
Capcom (CCOEY) Japan $15.990B 39.47
Wynn Resorts (WYNN) United States $11.163B 19.38
GameStop (GME) United States $10.414B 43.11
MGM Resorts (MGM) United States $10.121B 14.64
Light & Wonder (LNW) United States $8.238B 17.66
Churchill Downs (CHDN) United States $7.624B 18.04
Boyd Gaming (BYD) United States $6.686B 12.30
Super Group (SGHC) (SGHC) $5.865B 27.74
Red Rock Resorts (RRR) United States $5.820B 20.87
Melco Resorts & Entertainment (MLCO) Hong Kong, SAR China $3.765B 35.88
Rush Street Interactive (RSI) United States $3.323B 131.91
Brightstar Lottery (BRSL) United Kingdom $2.915B 22.20
PENN Entertainment (PENN) United States $2.726B 0.00
SJM Holdings (SJMHF) Hong Kong, SAR China $2.406B 0.00
Monarch Casino & Resort (MCRI) United States $1.942B 19.76
Playtika Holding (PLTK) Israel $1.685B 9.76
UbiSoft Entertainment (UBSFY) France $1.432B 0.00
Accel Entertainment (ACEL) United States $1.032B 15.43
Melco Development (MDEVF) Hong Kong, SAR China $1.015B 0.00
Corsair Gaming (CRSR) United States $0.982B 0.00
Golden Entertainment (GDEN) United States $0.754B 53.85
Universal Entertainment (UETMF) Japan $0.559B 0.00
DoubleDown Interactive (DDI) South Korea $0.485B 4.11
Bally's (BALY) United States $0.480B 0.00
GCL Global Holdings (GCL) Singapore $0.447B 0.00
Codere Online Luxembourg, S.A (CDRO) Luxembourg $0.378B 0.00
GDEV (GDEV) $0.288B 0.00
DouYu Holdings (DOYU) China $0.242B 0.00
Golden Matrix (GMGI) United States $0.230B 0.00
Full House Resorts (FLL) United States $0.169B 0.00
PLAYSTUDIOS (MYPS) United States $0.146B 0.00
NIP Group (NIPG) Sweden $0.125B 0.00
Skillz (SKLZ) United States $0.121B 0.00
Bragg Gaming Group (BRAG) Canada $0.116B 0.00
Canterbury Park Holding (CPHC) United States $0.094B 115.62
Century Casinos (CNTY) United States $0.077B 0.00
GameSquare Holdings (GAME) United States $0.074B 0.00
Galaxy Gaming (GLXZ) United States $0.071B 0.00
Allied Gaming & Entertainment (AGAE) United States $0.070B 0.00
Snail (SNAL) United States $0.054B 36.50
Lottery (SEGG) United States $0.031B 0.00
Motorsport Games (MSGM) United States $0.020B 11.00
Sharplink Gaming (SBET) United States $0.019B 0.00
Gaxos.ai (GXAI) United States $0.009B 0.00
Brera Holdings (BREA) Ireland $0.009B 0.00
Gamehaus Holdings (GMHS) China $0.007B 0.00
Super League Enterprise (SLE) United States $0.004B 0.00