Take-Two Interactive Software Research and Development Expenses 2010-2024 | TTWO

Take-Two Interactive Software annual/quarterly research and development expenses history and growth rate from 2010 to 2024. Research and development expenses can be defined as an expense arising from studies and product development processes.
  • Take-Two Interactive Software research and development expenses for the quarter ending September 30, 2024 were $0.247B, a 6.29% increase year-over-year.
  • Take-Two Interactive Software research and development expenses for the twelve months ending September 30, 2024 were $944M, a 0.16% increase year-over-year.
  • Take-Two Interactive Software annual research and development expenses for 2024 were $0.948B, a 6.83% increase from 2023.
  • Take-Two Interactive Software annual research and development expenses for 2023 were $0.888B, a 118.3% increase from 2022.
  • Take-Two Interactive Software annual research and development expenses for 2022 were $0.407B, a 28.14% increase from 2021.
Take-Two Interactive Software Annual Research and Development Expenses
(Millions of US $)
2024 $948
2023 $888
2022 $407
2021 $317
2020 $296
2019 $230
2018 $196
2017 $138
2016 $120
2015 $115
2014 $105
2013 $78
2012 $64
2011 $70
2010 $58
2009 $64
Take-Two Interactive Software Quarterly Research and Development Expenses
(Millions of US $)
2024-09-30 $247
2024-06-30 $220
2024-03-31 $245
2023-12-31 $232
2023-09-30 $232
2023-06-30 $239
2023-03-31 $234
2022-12-31 $238
2022-09-30 $243
2022-06-30 $173
2022-03-31 $96
2021-12-31 $117
2021-09-30 $102
2021-06-30 $92
2021-03-31 $84
2020-12-31 $86
2020-09-30 $74
2020-06-30 $73
2020-03-31 $69
2019-12-31 $83
2019-09-30 $76
2019-06-30 $69
2019-03-31 $57
2018-12-31 $62
2018-09-30 $61
2018-06-30 $51
2018-03-31 $54
2017-12-31 $50
2017-09-30 $50
2017-06-30 $42
2017-03-31 $36
2016-12-31 $38
2016-09-30 $30
2016-06-30 $34
2016-03-31 $33
2015-12-31 $28
2015-09-30 $24
2015-06-30 $34
2015-03-31 $35
2014-12-31 $31
2014-09-30 $25
2014-06-30 $24
2014-03-31 $29
2013-12-31 $29
2013-09-30 $27
2013-06-30 $21
2013-03-31 $21
2012-12-31 $22
2012-09-30 $19
2012-06-30 $15
2012-03-31 $15
2011-12-31 $17
2011-09-30 $16
2011-06-30 $17
2011-03-31 $21
2010-12-31 $18
2010-09-30 $18
2010-07-31 $18
2010-06-30 $16
2010-04-30 $13
2010-03-31 $13
2010-01-31 $15
2009-12-31 $16
2009-10-31
2009-07-31 $14
2009-04-30 $15
2009-01-31 $21
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $33.044B $5.350B
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
Stock Name Country Market Cap PE Ratio
Hasbro (HAS) United States $8.722B 15.87
Mattel (MAT) United States $6.297B 11.90
JAKKS Pacific (JAKK) United States $0.305B 11.03
Blue Hat Interactive Entertainment Technology (BHAT) China $0.002B 0.00